To add falling snow effect on your existing view. Need to pass the events in to underlying view. Here is a sample code.

skView subclass of the SKView is passing the events to underlaying view.

class skView: SKView {

	required init?(coder aDecoder: NSCoder) {
		fatalError("init(coder:) has not been implemented")
	override init(frame: CGRect) {
		super.init(frame: frame)

	override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
		let hitView:UIView? = super.hitTest(point, with: event)
		if(self == hitView) {
			return nil
		return hitView

    // Only override draw() if you perform custom drawing.
    // An empty implementation adversely affects performance during animation.
    override func draw(_ rect: CGRect) {
        // Drawing code



Project files is on the Github.